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![]() | NuMarathon game engine | |
![]() | Posted By: ehyto | Date: 8/15/23 6:16 a.m. |
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I'm developing a fully 3D Marathon and I'm going with the name NuMarathon. It's a new Marathon game engine that plays the original games and has new features to do new things. I have the portal rendering working in Unity, but I am looking at OpenGL and C# to continue it. It's based on the visibility of polygons as sides and mathematical planes. The planes form frustums and sides are clipped to the planes and if I want it to go faster I'd make a compute shader. I do have ideas for a software renderer.
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