Anyone here remember enough of the Classified Nineteen to help me out with "All Bets on Grig Orig"?
There's a series of rooms one level below the starting point with three doors: a set of two that lead to a terminal, pattern buffer, and switch, and another near the north end that presumably leads to the rest of the level...except it won't open. I thought it might be some kinda timing puzzle with the switch, which can temporarily close off paths to rooms, but there's seemingly no way to reach the door when the walls are down. What does the scenario expect me to do here?
I would just consult Dr. Sumner's TC19 films, except the .SIT file can't be opened. And all the talk on alt.games.marathon about this level mostly just pointed people to those...