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![]() | Re: Tour of Duty DiaBD: Hostage | |
![]() | Posted By: Yossarian | Date: 6/29/17 4:15 p.m. |
![]() | In Response To: Tour of Duty DiaBD: Hostage (Martin) Great write-up! : The name of the club makes me think of
Yeah I was wondering what this level actually *was* practically speaking, as far as a setting since Merlin doesn't mention it. Some of the levels do a better job than others of reflecting what they purport to be but this level is really just designed around its puzzles. Takes away from the story somewhat IMO. : which is not too surprising given the scenario’s early inception and that
Which is why I can't begrudge the above criticism. : There are a couple of low openings down to the lava pools I
Are the F'lickta ever sufficiently explained as to how they fit in to the story? I could have sworn in this level the F'lickta were hurling fireballs at the Fighters as well. : I think you can go wrong here, but hitting the switches in
Really the middle switch is all you need trip but you might have to adjust the timing of it. : The maps
Strange! : There are also two circuits on the walls here, but
I do wonder what those circuits were originally intended for, if anything. Not the last inconsequential circuits we'll encounter I think. That walkthrough is super handy, I'm glad it's still up as many community/fan sites from that time no longer are :(
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![]() | Replies: |
![]() | Tour of Duty DiaBD: Hostage | Martin | 6/28/17 11:28 p.m. |
![]() | Re: Tour of Duty DiaBD: Hostage | General-RADIX | 6/29/17 12:25 a.m. |
![]() | Re: Tour of Duty DiaBD: Hostage | Yossarian | 6/29/17 4:15 p.m. |
![]() | Re: Tour of Duty DiaBD: Hostage | Hokuto | 7/3/17 8:14 a.m. |
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