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Re: Eternal X 1.1 beta 5 | ||
Posted By: Forrest of B.org | Date: 9/4/15 2:01 p.m. | |
In Response To: Re: Eternal X 1.1 beta 5 (Lion O Cyborg) So yeah I don't really like any of those idea. All else aside, they require work, and I'm looking to make Ch5 suck less with the minimal amount of work. I think my current thoughts are: -Keep Banshees are they are. Invisible, slow, painful attack, almost invincible. Just fucking run. -Replace Headless with smaller, faster, weaker, invisible Devlins, who roar a lot. You can't outrun them, you hear them closing in on you fast, you can barely even see them and suddenly BAM you've got a Devlin on you, but basically one shot from anything and it's gone. -Replace Nightmares with invisible Wasps with invisible projectiles, with their chirping sounds removed. So you just hear flapping noises but can barely see where they're coming from, you don't hear them fire, you just hear their shots whoosh past you, and then some of them hit you. Make them super weak too, so you can easily kill them when you find them. I'm going for more of a psychologically scary but not really all that dangerous (unless you ignore them) kind of enemy here, rather than the annoying hordes that you have to mow down like in the current Ch5. Add in the fusion turrets shooting "at nothing" (they're all invisible) for added danger. Watch that friendly fire...
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Replies: |
Eternal X 1.1 beta 5 | Forrest of B.org | 9/3/15 3:13 p.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/4/15 3:03 a.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/4/15 4:33 a.m. | |
Re: Eternal X 1.1 beta 5 | Bob-B-Q | 9/4/15 7:01 a.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/4/15 9:24 a.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/4/15 9:37 a.m. | |
Re: Eternal X 1.1 beta 5 | Forrest of B.org | 9/4/15 2:01 p.m. | |
Re: Eternal X 1.1 beta 5 | Philtron | 9/4/15 3:47 p.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/6/15 3:41 a.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/7/15 7:39 a.m. | |
Re: Eternal X 1.1 beta 5 | Forrest of B.org | 9/7/15 10:33 a.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/7/15 10:48 a.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/7/15 11:07 a.m. | |
Re: Eternal X 1.1 beta 5 | Forrest of B.org | 9/7/15 4:51 p.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/8/15 3:41 a.m. | |
Re: Eternal X 1.1 beta 5 | HelviusRufus | 9/7/15 11:14 p.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/8/15 9:17 a.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/8/15 9:49 a.m. | |
Re: Eternal X 1.1 beta 5 | Forrest of B.org | 9/8/15 12:31 p.m. | |
Re: Eternal X 1.1 beta 5 | Forrest of B.org | 9/8/15 2:45 p.m. | |
Re: Eternal X 1.1 beta 5 | Hopper | 9/8/15 12:11 p.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/9/15 5:29 a.m. | |
Re: Eternal X 1.1 beta 5 | Forrest of B.org | 9/11/15 8:40 p.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/13/15 6:13 a.m. | |
Re: Eternal X 1.1 beta 5 | Lion O Cyborg | 9/13/15 6:56 a.m. | |
Re: Eternal X 1.1 beta 5 | Forrest of B.org | 9/13/15 7:29 a.m. |
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