: That's actually the kind of thing I want more of in co-op FPS games to make
: it feel more like there's something at stake. That, or add some way for
: one player to resurrect the other, and make it cost something, instead of
: an auto respawn.
: But heck, you can enforce the rules on yourselves by reloading instead of
: relying on the game to do it for you.
True enough. Destiny does quite well having players able to resurrect each other. And then takes it away in the hardest content modes. But when you are relying on yourself and up to five other people, it is just a bit strict for my liking, especially when there are really irritating jumping puzzles, and plenty of boss glitches to get in the way.