/-/S'pht-Translator-Active/-/ |
Re: Tour Of Duty: Poor Yorick | ||
Posted By: PerseusSpartacus | Date: 2/27/14 4:37 p.m. | |
In Response To: Re: Tour Of Duty: Poor Yorick (VikingBoyBilly) : That is very interesting you were able to do that. My knowledge of modding
Okay, I sent you the map file via email. : I never heard of atque. Can
Sure. Download Atque here. Open it, and drag the Map.sceA file (located in your Infinity application under the directory /Contents/Resources/DataFiles/) into the window that appears. It will ask you where you want to put the Split Map Folder (which I would recommend naming 'Infinity Split Map Folder' just for clarity) - put it wherever you want, though keeping it outside the application is probably better as it will keep your map choice menu under the Environment preferences inside Infinity from becoming cluttered. Now, go into the Split Map Folder. At the bottom of the folder you should see another folder named 'Resources'. Inside will be two more folders, 'CLUT' and 'PICT'. Those are related to Terminal pictures and Chapter Screens, but are not relevant to the music stuff. Inside 'Resources', create another folder named 'TEXT'. Inside this folder, create a .txt file named '00128.txt'. Here's where it gets tricky. On the first line, write '>marathon_levels<' (keep in mind that the brackets should be reversed, but HTML keeps me from writing them that way :P ). Go two lines down, and now start repeating this pattern: >level index="insert level number here"<
To find the level number, just look in the Split Map Folder for the level and use the number given there (no need for the extra 0, though, so '01', for instance, can just be '1'). Now, once you've finished doing this for all the levels you want, put on a final line: >/marathon_levels< Now, just drag the Split Map Folder into Atque, and it will ask you where you want to merge the map (which I would name 'Infinity Musical Maps.sceA' or something like that) - just put it into the same folder as the application, and then drag it into the application under the same directory as all the other files for the game. Assuming you did everything right, you should have a version of the Infinity maps with working music in the background! Vale,
|
|
Replies: |
Tour Of Duty: Poor Yorick | VikingBoyBilly | 2/26/14 5:44 p.m. | |
Re: Tour Of Duty: Poor Yorick | VikingBoyBilly | 2/26/14 5:51 p.m. | |
Re: Tour Of Duty: Poor Yorick | PerseusSpartacus | 2/26/14 7:52 p.m. | |
Re: Tour Of Duty: Poor Yorick | VikingBoyBilly | 2/27/14 2:40 p.m. | |
Re: Tour Of Duty: Poor Yorick | PerseusSpartacus | 2/27/14 4:37 p.m. | |
Re: Tour Of Duty: Poor Yorick | PerseusSpartacus | 2/27/14 5:52 p.m. | |
Re: Tour Of Duty: Poor Yorick | VikingBoyBilly | 2/28/14 4:15 p.m. | |
Re: Tour Of Duty: Poor Yorick | Martin | 2/26/14 11:26 p.m. | |
Re: Tour Of Duty: Poor Yorick | PerseusSpartacus | 2/27/14 8:44 a.m. | |
Re: Tour Of Duty: Poor Yorick | Martin | 2/27/14 9:01 a.m. | |
Re: Tour Of Duty: Poor Yorick | treellama | 2/27/14 9:05 a.m. | |
Re: Tour Of Duty: Poor Yorick | Dispatcher | 2/27/14 10:35 a.m. | |
Re: Tour Of Duty: Poor Yorick | VikingBoyBilly | 2/27/14 1:15 p.m. | |
Re: Tour Of Duty: Poor Yorick | Godot | 2/27/14 12:13 a.m. | |
Re: Tour Of Duty: Poor Yorick | Martin | 2/27/14 12:50 a.m. | |
Re: Tour Of Duty: Poor Yorick | Hokuto | 2/27/14 6:43 a.m. | |
Re: Tour Of Duty: Poor Yorick | Martin | 2/27/14 9:24 a.m. | |
Re: Tour Of Duty: Poor Yorick | Hokuto | 2/28/14 8:04 a.m. | |
Re: Tour Of Duty: Poor Yorick | Godot | 2/27/14 8:53 a.m. | |
Re: Tour Of Duty: Poor Yorick | Martin | 2/27/14 9:26 a.m. | |
Re: Tour Of Duty: Poor Yorick | yaco | 3/26/14 9:37 a.m. | |
Re: Tour Of Duty: Poor Yorick | Godot | 2/27/14 10:50 a.m. | |
Re: Tour Of Duty: Poor Yorick | PerseusSpartacus | 2/27/14 12:30 p.m. |
|
Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |