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Pathways maps beta 2 *LINK* | ||
Posted By: Hopper | Date: 2/23/12 1:55 p.m. | |
Highlights: * The lower frame uses tabs and grids for better use of the space. * Next to the Levels tab in the top-right, you can switch between standard and "light" (traditional print-style) layouts. The light version has details about item locations, and the inventory lists of the dead, which are temporarily absent from the full version. On my to-do list: * Add special cases for the unusual monsters and items. WYS stuff is on the Locations tab for now. * Parse the player inventory, so I can include that on the starting map. * Track down where point totals are stored, and which doors are initially open. * Do something about that suspiciously empty space to the right of the map...
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Replies: |
Pathways maps beta 2 *LINK* | Hopper | 2/23/12 1:55 p.m. | |
Re: Pathways maps beta 2 | MrM12LRV | 2/23/12 2:16 p.m. | |
Re: Pathways maps beta 2 | Earthtopus | 2/23/12 2:33 p.m. | |
Re: Pathways maps beta 2 | poena.dare | 2/23/12 2:41 p.m. | |
Re: Pathways maps beta 2 | poena.dare | 2/25/12 5:20 a.m. | |
Re: Pathways maps beta 2 | treellama | 2/24/12 4:31 a.m. |
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