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Re: The Perfect Score | ||
Posted By: Hopper | Date: 2/18/12 9:45 p.m. | |
In Response To: Re: The Perfect Score (Godot) : As I said earlier I can confirm
Thanks much for your work! I feel better now that you've verified my numbers in a few places -- I'd only had patience for Ground Floor. My annotated map gets closer. As evidence, here's the complete breakdown of P4 ammo in Wrong Way. I think this actually agrees with topsnark, but his map is far from easy to use -- I gave up trying to count red vs. pink vs. orange pixels. Walther P4 Magazine x 19 (149 rounds)
Incidentally, does anyone have a list of the deceased by script resource number? Labeling the dead is one of my next tasks. If not, I'll work from "Namedroppers" and piece it together.
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Replies: |
The Perfect Score | Godot | 2/16/12 5:04 a.m. | |
Re: The Perfect Score | Earthtopus | 2/16/12 10:20 a.m. | |
Re: The Perfect Score | Hopper | 2/16/12 8:41 p.m. | |
Re: The Perfect Score | Godot | 2/16/12 11:14 p.m. | |
Re: The Perfect Score | Godot | 2/16/12 11:25 p.m. | |
Re: The Perfect Score | Godot | 2/16/12 11:46 p.m. | |
Re: The Perfect Score | Godot | 2/17/12 12:19 p.m. | |
Re: The Perfect Score | Hopper | 2/18/12 9:45 p.m. | |
Re: The Perfect Score | Godot | 2/19/12 4:47 a.m. | |
Re: The Perfect Score | Hopper | 2/19/12 10:34 a.m. | |
Re: The Perfect Score | Godot | 2/19/12 5:24 a.m. |
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