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Re: How hard can it be? | ||
Posted By: ukimalefu | Date: 7/6/11 3:38 a.m. | |
In Response To: How hard can it be? (Godot) : How hard can it be to find a MIDI to AIFF (or WAV) convertor in 1994 or 1995?
: "Nuts to this", screamed Hamish. "Nothing works..." : Resorting to using QT2.0 Musical Instruments with QT2.5 produces Marathon
: If you know of any piece of software from around '94 or '95 that can convert
: However, I can honestly say I am hearing no difference in the Marathon Music
: Cheers
Can't the old Quicktime player do it? look for "save as" or "export" Or try this http://www-cs-students.stanford.edu/~franke/SoundApp/index.html
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Replies: |
How hard can it be? | Godot | 7/6/11 3:05 a.m. | |
Re: How hard can it be? | ukimalefu | 7/6/11 3:38 a.m. | |
Re: How hard can it be? | treellama | 7/6/11 3:57 a.m. | |
Re: How hard can it be? | Godot | 7/6/11 4:27 a.m. | |
Re: How hard can it be? | Godot | 7/6/11 4:33 a.m. | |
Re: How hard can it be? | poenadare | 7/6/11 4:40 a.m. | |
Re: How hard can it be? | ukimalefu | 7/6/11 6:34 a.m. | |
Marathon is the best game... | ukimalefu | 7/6/11 6:36 a.m. | |
Re: How hard can it be? | Godot | 7/6/11 7:31 a.m. | |
Re: How hard can it be? | treellama | 7/6/11 8:10 a.m. | |
Re: How hard can it be? | Godot | 7/6/11 8:23 a.m. | |
Re: How hard can it be? | poenadare | 7/6/11 11:10 a.m. | |
Re: How hard can it be? | Godot | 7/6/11 11:33 a.m. | |
Re: How hard can it be? | ukimalefu | 7/6/11 12:27 p.m. | |
Re: How hard can it be? | ukimalefu | 7/6/11 12:33 p.m. | |
Re: How hard can it be? | ukimalefu | 7/6/11 12:33 p.m. | |
Re: How hard can it be? | Godot | 7/6/11 1:08 p.m. | |
Re: How hard can it be? | ukimalefu | 7/6/11 2:23 p.m. | |
Re: How hard can it be? | ukimalefu | 7/6/11 2:34 p.m. | |
Re: How hard can it be? | Godot | 7/6/11 10:18 p.m. | |
Re: How hard can it be? | ukimalefu | 7/7/11 3:35 a.m. | |
Re: How hard can it be? | ukimalefu | 7/7/11 3:40 a.m. | |
Re: How hard can it be? | Godot | 7/7/11 5:16 a.m. | |
Re: How hard can it be? | ukimalefu | 7/7/11 6:06 a.m. | |
Re: How hard can it be? | Godot | 7/7/11 7:07 a.m. | |
Re: How hard can it be? | treellama | 7/7/11 7:45 a.m. | |
Re: How hard can it be? | Godot | 7/7/11 7:53 a.m. | |
Re: How hard can it be? | Godot | 7/7/11 8:02 a.m. | |
QuickTime 2.0.3 | poenadare | 7/7/11 8:11 a.m. | |
Re: QuickTime 2.0.3 | Godot | 7/7/11 8:15 a.m. | |
Re: QuickTime 2.0.3 | poenadare | 7/7/11 8:33 a.m. | |
Dev QuickTime? | poenadare | 7/7/11 8:37 a.m. | |
Re: Dev QuickTime? | poenadare | 7/7/11 8:47 a.m. | |
Re: Dev QuickTime? | Godot | 7/7/11 8:59 a.m. | |
Re: Dev QuickTime? | Hippieman | 7/7/11 11:02 a.m. | |
Mac Games | poenadare | 7/7/11 11:11 a.m. | |
Re: Mac Games | Hippieman | 7/7/11 11:35 a.m. | |
Re: Dev QuickTime? | Godot | 7/7/11 11:39 a.m. | |
Re: How hard can it be? | Godot | 7/6/11 10:29 p.m. | |
Re: How hard can it be? | ukimalefu | 7/7/11 3:36 a.m. | |
Re: How hard can it be? | treellama | 7/6/11 6:05 p.m. | |
Re: How hard can it be? | Godot | 7/6/11 10:17 p.m. | |
Re: How hard can it be? | Vid Boi | 7/7/11 8:26 a.m. | |
The Hamish "Addiction" | poenadare | 7/7/11 10:48 a.m. | |
Re: The Hamish "Addiction" | Godot | 7/7/11 11:40 a.m. |
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