: Er, I suppose I should clarify: I don't mean levels where you're on a mission
: Durandal gave you, but timlines where Durandal brought you to Lh'owon. On
: Foe Hammer and the end of Envy, you're still in a Tycho-dominated
: timeline, just switching allegiances. Which is great and I wouldn't
: change; I just find the very brief interlude back into a
: Durandal-dominated timeline, when most of the game is in Tycho-dominated
: ones, seems rather odd.
: (Although I must admit that the switching allegiances within a single
: timeline, combined with switching between timelines, does make the story
: perhaps more confusing than it needs to be. For instance, it wasn't until
: this recent batch of re-analysis that it dawned on me that when Durandal
: greets you as "old friend" on Foe Hammer, he's speaking to you
: as someone he hasn't seen in the 17 years since Marathon; despite the fact
: that, dreams and failed endings aside, we were just working under him two
: levels ago.)
I think we are learning new things. I'm quite shocked at only realizing now that there were two failed timelines before we start the game in earnest.
I am looking at the demo text on Ne Cede Malis and reading: "We can see your fate countless times."
I wonder how many timelines we had to go though before we got it right?
Cheers
Hamish