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![]() | Bungie: Building Worlds, Not Words *LINK* | |
![]() | Posted By: Godot | Date: 1/17/11 6:52 a.m. |
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This is not new, in fact it dates from October of last year but you may have missed it. It's a Gamasutra article on the Game Narrative Summit and focuses on the relationship between game designers and writers. Bungie's Joe Staten gives his views and insights in relation to Halo. Worth a read. "Fight the impulse to start with plot -- make an enduring place that allows many plots." Cheers
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![]() | Replies: |
![]() | Bungie: Building Worlds, Not Words *LINK* | Godot | 1/17/11 6:52 a.m. |
![]() | Re: Bungie: Building Worlds, Not Words | poenadare | 1/17/11 7:45 a.m. |
![]() | Re: Bungie: Building Worlds, Not Words *LINK* | Godot | 1/17/11 8:18 a.m. |
![]() | Re: Bungie: Building Worlds, Not Words | Jabberwok | 1/17/11 12:44 p.m. |
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