: The big problem is that installing the EPWEP is going to be a bitch for
: casual users, since it will involve updating/replacing three
: files/folders: ~/Eternal_Shapes.shpA, ~/Eternal_Data/Shapes/Weapons/, and
: ~/Scripts/weapons.mml, and adding a new file ~/Scripts/players.mml. That's
: three replacements in three different locations, one of them nested three
: layers deep, and another new file nested one layer deep. Casual users are
: going to be very, very confused by this - enough people have trouble with
: "move AlephOne.exe into the Eternal X folder". So while I might
: create an EPWEP package and post about it here and the Pfhorums for people
: who already have Eternal X and are not dumb, for mass consumption I'm just
: going to update the whole package and give it an updated name to match:
: Eternal X Omega.
(1) Doesn't that mean that EXO will either have two map files, leading to potential confusion of people setting their preferences, or replace the old map, causing error messages for anyone who tries to use their old saves?
(2) Have you tried to find someone to write a set of user-friendly installers for EPWEP?