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Re: To Chris of Rubicon X dev team!
Posted By: treellamaDate: 3/6/06 2:59 p.m.

In Response To: Re: To Chris of Rubicon X dev team! (Simon/team Sigma)

: Yes, this would help a lot! Would it be hard to fix the Sigma.mml for
: windows/ sdl users so they don't run into trouble when starting up the
: game? Also, can you view the terminals pictures properly? The hud? When it
: come to make a pc compatible version i'm totally clueless :/

Everything works properly (that worked properly on the Mac). The only things SDL builds can't do right now is quicktime stuff like movie playback and the more obscure music formats, and MML replacement sounds. And i don't think you use any of that.

: You probably dislike this, but it work like a charm on Mac OSX, which is the
: system I made Sigma on, even Chris Lund used that method for Rubicon X,
: same for the WMAID team, IIRC. Personally I like it, it make thing less
: messy, much more clean for me, but if changes are needed for the pc
: version then i'm all for it ;)

No changes necessary, aside from the aforementioned Recording fix. I just find it distasteful to move files to places people don't expect them.

: Anyway, you can send me the stuff at my email: simon_dupuis@yahoo.com or
: you can join the hotline server of forerunners and upload it there. Here's
: the adress: hl.forerunners.org

Uh, I'll probably upload it somewhere and send you the URL. I don't like the idea of sending a 40 MB email, and hotline went out of fashion back before the milenium changed!

Can you enlighten me as to the point of having two almost identical 10 MB "SigmaMap" files? One in Data, one not? I'd like to avoid having that in a ZIP file :)

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Pre-2004 Posts

Replies:

To Chris of Rubicon X dev team!Simon/team Sigma 3/6/06 8:29 a.m.
     Re: To Chris of Rubicon X dev team!treellama 3/6/06 11:34 a.m.
           Re: To Chris of Rubicon X dev team!Simon/team Sigma 3/6/06 12:50 p.m.
                 Re: To Chris of Rubicon X dev team!treellama 3/6/06 2:59 p.m.
                       Re: To Chris of Rubicon X dev team!Simon/team Sigma 3/6/06 6:03 p.m.
                             Re: To Chris of Rubicon X dev team!treellama 3/6/06 6:10 p.m.
                                   Re: To Chris of Rubicon X dev team!Simon/team Sigma 3/7/06 3:53 a.m.
           Of Ships and Shoes and Sealing WaxForrest of B.org 3/6/06 2:18 p.m.
                 Re: Of Ships and Shoes and Sealing WaxPurple Penguin 3/6/06 2:31 p.m.
                       Re: Of Ships and Shoes and Sealing WaxForrest of B.org 3/6/06 3:16 p.m.
                             Re: Of Ships and Shoes and Sealing WaxPurple Penguin 3/6/06 6:17 p.m.
                                   Re: Of Ships and Shoes and Sealing WaxAndrew Nagy (school) 3/7/06 4:08 a.m.
                                         Re: Of Ships and Shoes and Sealing WaxPurple Penguin 3/7/06 10:41 a.m.
                                               Re: Of Ships and Shoes and Sealing WaxAndrew Nagy 3/7/06 4:21 p.m.
                                                     Re: Of Ships and Shoes and Sealing WaxForrest of B.org 3/7/06 5:28 p.m.
                                                           Re: Of Ships and Shoes and Sealing WaxAndrew Nagy 3/8/06 5:59 a.m.
                 Re: Of Ships and Shoes and Sealing Waxtreellama 3/6/06 3:11 p.m.
                       Re: Of Ships and Shoes and Sealing WaxForrest of B.org 3/6/06 3:19 p.m.
                 Re: Of Ships and Shoes and Sealing WaxAndrew Nagy 3/6/06 7:09 p.m.
           Re: To Chris of Rubicon X dev team!C Lund 3/7/06 12:17 a.m.
     Re: To Chris of Rubicon X dev team!C Lund 3/6/06 11:55 p.m.
           Re: To Chris of Rubicon X dev team!Andrew Nagy (school) 3/7/06 4:16 a.m.

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Pre-2004 Posts

 

 

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