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Re: WMaiD Demo: My response to thoughts
Posted By: BlayneDate: 11/10/05 2:58 p.m.

In Response To: Re: WMaiD Demo: My thoughts (Steve Levinson)

I'm glad everyone liked the demo. Some questions that came up in peoples posts are:

-The "finished" message in that dream-related terminal can't be reached, as far as I can tell.

That's correct. It was left in there for anyone willing to poke around. :)

- Why isn't wmaidtheme.mp3 included for title music, converted to AIFF?

For the sake of file download size. The WMaiD Development team's internal builds of the game have the .aif format, which allows menu music to play. REB and I thought it was a little unnecessary in a demo.

-The door and the ladder issue

I thought this was obvious, but I'll explain: There's two ways of gaining access to the lower enginnering area - via transporter, and by pressing a button located on the security alcove (it's in the other crew-quarters hallway) that opens the ladder-area's door.

I loved dropping down the ladder behind an AR bob, and blasting away. I guess most people just use the transporter, and mount a frontal attack.

-Ships Armory ->to->Main deck elevator bug

I didn't realize that the elevator could trap anyone. It was meant to function as a normal lift - but the door at the hallways end seals itself to prevent people running back for the 1x health recharger in the Armory. I'll double check and ensure that the platform is flaged as cannot deactivate externally to avoid it stopping mid-move.

The two platforms to the sickbay/mess hall. "If you jump down, the platforms will start and you'll find yourself going back up to where you came from before you go down again.

Thanks for the kind comments Chris. This bouncing platform issue bugs me too. To have elevators that operated without a call switch, I needed to set them as Pfhor Platforms - I actually modeled them on the central Jailhouse elevator in "The Exit Door Leads in" of Rubicon. I'll change the platforms to have one "down" elevator" and the leave the other alone, with it functioning as an "up" elevator.

As for Steve's assessment:

: ... invincibility comes in handy on TC. I'm curious why there's a mine laying
: weapon in the SPNKR slot.

I replaced the SPNKR weapon in WMaiD with the mine weapon to sidestep a Rubicon hardcoding issue: The missile launcher slot fires three successive projectiles. This isn't controlled by the Physics file - it's the application FUX!'s doing.

If I can find someway to revert this, I'll shuffle the weapon slots to restore the M2/Minf SPNKR.

: I can't imagine not having a SPNKR in WMaiD and the mines don't seem to
: explode.

Steve, what version of Aleph One were you playing with when you encountered mines that wouldn't detonate? They don't work on hovering (i.e: Jjaro Drone) monsters - but are amazingly fun to play with against Pfhor or Human forces.
They functioned for me in the Windows SDL and WMaiD (Classic) Standard Demo App. environments. Has anyone else noticed this bug?

: That secret 2X recharger is a nice
: touch, but I fear most players will miss it because it's so narrow that
: the player's aim has to be perfect to be able to use it, particularly with
: it recessed behind a narrow secret door.

Sort of the point. Some people would find an easily accessible 2X wall charger overkill - so I decided to hide it.

I'm not sure I could have picked
: up my heavy weapons on TC without first having played the demo on Normal -
: survival is tough until you know where the weapons and the 1X recharger
: are. I'm curious if we'll be seeing this ship in another level in the full
: version, in vacuum - otherwise, what are those O2 rechargers for?

The O2 rechargers are there for visual purposes only. Also, any O2 the player is lacking from previous levels can be replenished here. While a destroyed, vaccume version of this level would be interesting - it's not currently on the roster of "things to do".

Regards,
-Blayne

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Pre-2004 Posts

Replies:

Scenario News updated!D-M.A. 10/30/05 1:04 a.m.
     Re: Scenario News updated!Jacke 10/30/05 1:09 a.m.
           Re: Scenario News updated!D-M.A. 10/30/05 4:51 a.m.
     Re: Scenario News updated!kyjel 10/30/05 7:50 a.m.
           Re: Scenario News updated!Andrew Nagy 10/30/05 10:48 a.m.
                 Re: Scenario News updated!goran 10/30/05 11:10 a.m.
                       Re: Scenario News updated!Steve Levinson 10/30/05 1:36 p.m.
                             Re: Scenario News updated! :: SDL compatabilityBlayne 10/30/05 5:18 p.m.
                                   Re: Scenario News updated! :: SDL compatabilitySteve Levinson 10/30/05 5:50 p.m.
                                         Re: Scenario News updated! :: SDL compatabilitykyjel 10/30/05 6:12 p.m.
                                         Thanks Steve - the link is in your email. *NM*Blayne 10/30/05 8:36 p.m.
                                   WMaiD Demo: Now Windows SDL and OSX compatableBlayne 11/4/05 7:33 p.m.
                                         Re: WMaiD Demo: Now Windows SDL and OSX compatablekyjel 11/4/05 8:05 p.m.
                                               ackkyjel 11/5/05 2:42 a.m.
                                                     Re: ackC Lund 11/5/05 3:02 a.m.
                                                           i got the same thingMrHen 11/5/05 5:43 a.m.
                                                                 Re: i got the same thinggoran 11/5/05 5:59 a.m.
                                                                       ah, okay, thanks (i'm still new at this. :P) *NM*MrHen 11/5/05 1:12 p.m.
                                                                       WMaiD: Still unable to play.MrHen 11/11/05 5:29 a.m.
                                                                             Re: WMaiD: Still unable to play.ukimalefu 11/11/05 6:21 a.m.
                                                                                   I'm Tigerless :(MrHen 11/11/05 9:23 a.m.
                                                                                         Re: I'm Tigerless :(ukimalefu 11/11/05 5:18 p.m.
                                                                                   Re: WMaiD: Still unable to play.kyjel 11/11/05 10:44 a.m.
                                                                                   Re: WMaiD: Still unable to play.C Lund 11/11/05 2:03 p.m.
                                                                                         Re: WMaiD: Still unable to play.Blayne 11/15/05 12:24 p.m.
                                                                                               Re: WMaiD: Still unable to play.C Lund 11/16/05 12:31 a.m.
                                                                                                     Re: WMaiD: Scripts eh?Blayne 11/16/05 6:12 a.m.
                                                                                                           Re: WMaiD: Scripts eh?C Lund 11/16/05 6:33 a.m.
                                                                                                                 Re: WMaiD: Scripts eh?Forrest of B.org 11/16/05 8:17 a.m.
                                                                                                                       Re: WMaiD: Scripts eh?C Lund 11/16/05 8:51 a.m.
                                                                                                                             Re: WMaiD: Scripts eh?Forrest of B.org 11/16/05 5:13 p.m.
                                                                                                                                   Re: WMaiD: Scripts eh?C Lund 11/16/05 10:20 p.m.
                                                                                                                                         Re: WMaiD: Scripts eh?Forrest of B.org 11/17/05 6:02 a.m.
                                                                                                                                               Re: WMaiD: Scripts eh?C Lund 11/17/05 11:17 p.m.
                                                                                                                                         Re: WMaiD: Scripts eh?Forrest of B.org 11/17/05 2:54 p.m.
                                                                                                                                               Re: WMaiD: Scripts eh?C Lund 11/17/05 11:19 p.m.
                                                                                                                                                     Re: WMaiD: Scripts eh?Steve Levinson 11/18/05 12:11 p.m.
                                                                                                                                                           Re: WMaiD: Scripts eh?C Lund 11/18/05 11:56 p.m.
                                                                                                                                                                 Re: WMaiD: Scripts eh?Steve Levinson 11/19/05 8:12 p.m.
                                                                                                                                                                       Re: WMaiD: Scripts eh?C Lund 11/20/05 12:07 a.m.
                                                                                                                                                                             Re: WMaiD: Scripts eh?Blayne 11/22/05 11:01 a.m.
                                                                                                                             Re: WMaiD: Scripts eh?Simon/team Sigma 11/17/05 6:02 a.m.
                                                           Re: ack (with error pic)kyjel 11/5/05 8:56 a.m.
                                                                 Re: ack (with error pic)Steve Levinson 11/5/05 9:17 a.m.
                                                                       Re: ack (with error pic)kyjel 11/5/05 9:30 a.m.
                                         Re: WMaiD Demo: Now Windows SDL and OSX compatableForrest of B.org 11/4/05 11:40 p.m.
                                               Re: WMaiD Demo: Now Windows SDL and OSX compatableBlake37 11/5/05 1:59 a.m.
                                                     Re: WMaiD Demo: Now Windows SDL and OSX compatablekyjel 11/5/05 2:21 a.m.
                                                           Re: WMaiD Demo: Now Windows SDL and OSX compatableForrest of B.org 11/5/05 9:53 a.m.
                                               it sounds like something Strong Bad would say *NM*MrHen 11/5/05 5:38 a.m.
                                               Re: WMaiD Demo: Now Windows SDL and OSX compatableReiginko 11/5/05 6:22 a.m.
                                         Re: WMaiD Demo: Now Windows SDL and OSX compatableC Lund 11/5/05 2:43 a.m.
                                               Re: WMaiD Demo: Now Windows SDL and OSX compatableSteve Levinson 11/5/05 4:44 a.m.
                                         Re: WMaiD Demo: Now Windows SDL and OSX compatablekyjel 11/5/05 9:49 a.m.
                                               Re: WMaiD Demo: Now Windows SDL and OSX compatableAndrew Nagy 11/5/05 10:41 a.m.
                                                     'nother switch bugkyjel 11/5/05 1:20 p.m.
                                                           Re: 'nother switch bugDave 11/5/05 6:32 p.m.
                                                                 Re: 'nother switch bugAndrew Nagy 11/5/05 7:20 p.m.
                                         Re: WMaiD Demo: My thoughtsSteve Levinson 11/6/05 5:41 a.m.
                                               Re: WMaiD Demo: My thoughtsukimalefu 11/10/05 5:08 a.m.
                                               Re: WMaiD Demo: My response to thoughtsBlayne 11/10/05 2:58 p.m.
                                                     Re: WMaiD Demo: My response to thoughtskyjel 11/10/05 5:14 p.m.
                                                     Re: WMaiD Demo: My response to thoughtsC Lund 11/10/05 11:47 p.m.
                                         Re: WMaiD Demo SDLAndrew Nagy (school) 2/21/06 8:42 a.m.
                                               Re: WMaiD Demo SDLwal*mart cart pusher 2/23/06 11:37 a.m.
                                                     Re: WMaiD Demo SDLAndrew Nagy 2/23/06 4:44 p.m.
                                               Re: WMaiD Demo SDLmitchellan 2/23/06 12:00 p.m.
                                                     Re: WMaiD Demo SDLAndrew Nagy 2/23/06 4:46 p.m.
                                                           Re: WMaiD Demo SDLmitchellan 2/24/06 6:17 a.m.
                                                                 Re: WMaiD Demo SDLmitchellan 2/24/06 10:25 a.m.
                                                                       Re: WMaiD Demo SDLAndrew Nagy 2/24/06 10:53 a.m.
                                                                             Re: WMaiD Demo SDLmitchellan 2/25/06 8:07 a.m.
     Re: Scenario News updated!Ender 10/30/05 3:54 p.m.
           Re: Scenario News updated!Nick Hoad 10/31/05 12:37 a.m.

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