: "Close" is a relative term, unfortunately. While essentially all of
: the maps are "done", there is still a lot of debugging and such
: to do. Once all the textures get "locked in" with their final
: versions, the rest of the scenario should be finished quickly.
: -Scott
It's getting close, yes, but recently i've been really busy at job, fortunatly, i'm back
on track so i can work more on retexturing few maps!
As for the textures, i've redesigned the sewage set a few weeks ago, that explain why we
need to retexture some of our sewage maps.
Every other set are completed, no more jobs required on them.