: It's impossible to tell since they aren't using any of the original PC-code.
: They are developing the xbox, mac and pc versions simulatiously. My guess
: would be much better optimized code than the horrible mess we saw in the
: PC version of Halo :)
Is there a source for this?
http://nikon.bungie.org/misc/seropian.042604.html
"MC: so how much tweaking are you allowed to do with the engine? And is the PC engine the gearbox engine?
AS: We can write whatever code we want and - I'll need to warn you that our deal with Bungie is under NDA - so anything really specific - like the PC code and stuff - I'm not supposed to talk about... but consider that the Xbox and PC versions of Halo were done by different companies at different times. That's bound to make things less than straightforward. If we are doing both at the same time - it makes the job easier."