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Re: bloddy hell! My poor kids! | ||
Posted By: •M | Date: 10/30/04 12:23 a.m. | |
In Response To: Re: bloddy hell! My poor kids! (•M) And how did you manage to stuff Meshwork into Marathon? Did you create a 'meshwork-parser'? Looked at the Dim3 engine? Or a step-over conversion to .obj and such? And the texures are still uv-thingies obviously, is all this pushed into Marathon with mml-lines? After being disheartened with the seeming lack of updates on A1, I do get a real rush out of your Engine/zero project. Bruva & Harro, Sir!
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