: The geometry and general texture placement are very nice, no flaws to find
: there. I'd say the textures themselves need a little work though, the
: model seems almost flatly colored in a lot of places. The top in
: particular. Some places have very nice texturing, such as the little bulb
: at the top, so I'm sure you could easily create some better textures for
: the large blue and grey areas. Some more scratches in the metal, maybe a
: slightly bumpy surface on the blue (which I presume is supposed to be
: rubber or plastic?) Possible a different shader on the blue too.
: Critiques aside, I like it. Gets an A in my book. :-)
It's hard to see because of the distance I placed the camera at, but the main body does have an overall texture. I gave it a sort of streaked-metal bumpmap that runs all over the body and head. It is there, it's just too far away.
And yes, I use Blender 3D.
Thanks for the comments.