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Re: Eternally Amazed!
Posted By: Steve LevinsonDate: 9/4/04 11:29 p.m.

In Response To: Re: Eternally Amazed! (Forrest of B.org)

: There is not an emoticon appropriately large to describe the smile on my
: face. I guess I'll just use :-)

How about 8-D

: Nope, not supposed to happen. Though the circuits are all identical, at least
: they're supposed to be, so I don't know why that would only happen with
: one.

I'm not saying it was that particular circuit - but it was with that circuit that that happened to me. It could be a problem with all of them, or just a fluke that will never happen again.

: Right, that's not supposed to work like that. Either I forgot to check them
: as "light dependant" or the lighting isn't dim enough on them. I
: have no idea why Leela's terminal would become bright again. Adam, please
: look into that when you get to bugfixing this level. The proper exit is
: supposed to be via the third terminal, with the windows looking out on the
: power cores. Hathor rants there earlier in the level, but Leela will take
: you out from there if Tycho cuts in before you can finish your job.

That's what I meant by the "back terminal", and I did read Hathor's rant.

: Actually it is textured, but you're stuck so close that you can't turn around
: properly enough for the engine to start texturing it. You stick exactly on
: the side plane of that platform. Should maybe just make that side solid,
: since there's no use in trying to go down into that doorway anyway. Also,
: you're not really stuck, as the platform will come back down again.

Maybe I should have said 'temproarily stuck' - I did indeed wait for the platform to come back down

: I had initially though to have them all activate and ambush you, but then I
: thought that that would either be REALLY HARD if the player stayed in the
: room and fought, or really easy if the player backed out again and made
: them all come down the hallway after him. Although I guess monster
: impassibly polys could fix the latter problem. Do you think it would be a
: reasonable difficulty to fight them all at once, if they all activate and
: ambush you?

A very good question. If they all acted at once, I think you're right, I'd be forced to retreat and it wouldn't take long to figure out that I could just wait for them in the hallway. Monster impassable polys would keep them inside, but then you'd find a bunch of them right inside the door. Perhaps if you had an explanation about them beginning the process of stasis, or something like that, it wouldn't seem so weird. I would also add some random monster trigger polys throughout the room so that you would never know which monsters would wake up next.

: Yeah, Ooga had a real nice start on this level. He's built some other pretty
: stuff for me before that isn't being used anymore. His life is in turmoil
: right now but I'd like to get him onboard as a regular mapper if it all
: settles down soon enough.

Definitely use this map for something - it's terrific.

: I think they are regenerating. Did they not regenerate for you?

I didn't stick around long enough to find out, but when I later explored the level, I didn't notice any coming back. I checked in Forge and they are not regenerating.

: Thanks a bunch, and thank you for all the feedback! I'm all jazzed to keep
: working now. I'm really liking Ch3 a lot so far, I think it's some of my
: better map work, and I rather like the lava textures too, so I hope you
: guys will enjoy it as much as I am. :-)

I'm sure we will. BTW, did you read my post a little ways down on the 3 AIs? It points to an older post by poena.dare - an essay on the nature of the 3 Marathon AIs and the warped mind of Bernard Strauss. It's up to you, but I'd appreciate it if you give some thought to my ideas on Durandal's core. If I didn't state it there, I'm not trying to justify using level 5 for his core - this is a separate issue that happens to support my idea.

It's almost morning here, so I guess I'd better get to bed - or eat breakfast. Keep up the good work! G'night.

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Pre-2004 Posts

Replies:

Eternally Amazed!Steve Levinson 9/4/04 8:59 p.m.
     Re: Eternally Amazed!Forrest of B.org 9/4/04 10:45 p.m.
           Re: Eternally Amazed!Steve Levinson 9/4/04 11:29 p.m.
     Re: Eternally Amazed!Dr. John Sumner 9/5/04 11:49 a.m.

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Pre-2004 Posts

 

 

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