: Wow, I never realized how bad my map was. There's an almost total lack of
: triggers (I think I may have given you an older version or something,
: because I really do think that I put in alot of triggers at one point of
: post-production), a bunch of terrible lookin' stuff, some things that
: don't even make SENSE (like that wierd box thingie that opens up to reveal
: Pfhor inside). True, I made this map almost 2 years ago, but I did a
: really bad job, I can see that now. It pales in comparison to the other
: maps (Great work Elliot, "Paradise Side of This" totally rocks).
: Well, I'm glad my map came first, because it would be pretty (irritating?)
: for the player to play through some great maps and then be confronted with
: a not-so-great map. Great work Elliot, "Where Angels Fear To
: Tread" is great. Keep up the good work. Oh, and anothre question:
: Were you ever really involved in Eternal? I got the impression you left
: once our team joined up with Forrest.
: Man, all the best mappers go solo. Phooey.
I was all for the forum project, wound up having to work on my many scenarios and then kinda dropped by the way side.
I really love your map because it has what many modern maps lack, pure fun. And a ton of ammo needed for my level. Just to let every one know I had to cut down on the monsters in my level due to complaints.