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Re: SDL | ||
Posted By: Forrest of B.org | Date: 6/30/04 1:24 p.m. | |
In Response To: Re: SDL (Steve Levinson) : Did you say contempt? Oh, yeah, right. *cough* Respect. : On my list of priorities in life, broadband falls above cable I have no TV, period. : cell phones I have no phone, period. : DVR's I'd like to get a TV capture card for my G4... : microwaves Technically got one, but I don't use it. : and only slightly behind my wife ;^) I'm still working (successfully for far) on that one :-) : Forrest, correct me if I'm wrong, but I would guess your scenario is going to
Let me put it this way: the LOW RES textures alone, nothing else considered, are about 40MB. A Maps.resources file is going to be like 2MB more, including an extra .exe application is a few meg more, and it turns out we don't need another Images file at all. I think that a <5% difference isn't going to mean much, even to 56K users. Also, Windows users will have to download the whole install package, Shapes and Sounds included, so one way or another with 56K they're farked. Mac users who already own Infinity will be able to download the updated package, which will just be my modified Aleph app, Images, Music, Map, a Shapes shuttle, a Sounds patch, the MML script, and lores texture replacements. Medium and hires packs will be available for download too. Which actually brings me to another point I could use some feedback on: I intended to ship the full install with hires, 512x512 textures, 650 of them, so that newbies out there who've never heard of Marathon don't come across it and go "oh lores crap" and toss it. I was going to offer, as mentioned, all the replacement texture packs as side downloads, so you could up or downgrade as your machine required. Do you guys think it would be neccesary to ship whole separate packages of the full install, differing only in their replacement textures? : However, that said, we might be able to do
That might be useful. (Although, hundred of chunks could get kinda unweildly). Can you break up zip files like that too? Also, the developer downloads page will continue to be active, in case someone wants to put together their own "ultra lite" version with just images, map, minimal shapes shuttles, no texture replacement (==UGLY!), no patched sounds, and stick it in your own copy of AO; or if you just want to download the stuff piece by piece. And last but not least - what of the legality of distributing on CD for the cost of the disc and shipping? I have no CD burner so I'd need to find someone else willing to do that for me, if it's even legal, which would be the first step - is it? |
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Replies: |
SDL | Forrest of B.org | 6/28/04 2:06 p.m. | |
Re: SDL | mneub12 | 6/28/04 3:21 p.m. | |
Re: SDL | Forrest of B.org | 6/28/04 3:33 p.m. | |
Re: SDL | mneub12 | 6/28/04 3:45 p.m. | |
Re: SDL | Steve Levinson | 6/28/04 6:28 p.m. | |
Re: SDL | Bob-B-Q | 6/28/04 6:31 p.m. | |
Re: SDL | Andrew Nagy | 6/28/04 7:37 p.m. | |
Re: SDL | mneub12 | 6/29/04 5:53 a.m. | |
Re: SDL | Andrew Nagy | 6/30/04 5:35 p.m. | |
Re: SDL | Forrest of B.org | 6/29/04 8:38 a.m. | |
Re: SDL | Andrew Nagy | 6/30/04 6:14 p.m. | |
Re: SDL | Forrest of B.org | 7/1/04 8:15 a.m. | |
Re: SDL | Andrew Nagy | 7/1/04 2:07 p.m. | |
Re: SDL | Forrest of B.org | 7/1/04 9:12 p.m. | |
Re: SDL | mneub12 | 6/28/04 7:06 p.m. | |
Re: SDL | Jorge | 6/29/04 4:10 p.m. | |
Re: SDL | Forrest of B.org | 6/29/04 5:36 p.m. | |
Re: SDL | mneub12 | 6/29/04 6:11 p.m. | |
Re: SDL | mneub12 | 6/29/04 6:51 p.m. | |
Re: SDL | Forrest of B.org | 6/29/04 10:47 p.m. | |
Re: SDL | mneub12 | 6/30/04 5:52 a.m. | |
Re: SDL | Andrew Nagy | 6/30/04 6:10 p.m. | |
Re: SDL | Forrest of B.org | 7/1/04 8:13 a.m. | |
Re: SDL | Andrew Nagy | 7/1/04 2:07 p.m. | |
Re: SDL | Forrest of B.org | 7/1/04 2:47 p.m. | |
Re: SDL | mneub12 | 7/4/04 9:56 a.m. | |
Re: SDL | Forrest of B.org | 7/5/04 10:07 p.m. | |
Re: SDL | Johannes Gunnar | 6/29/04 11:42 p.m. | |
Re: SDL | Jorge | 6/30/04 12:22 p.m. | |
Re: SDL | Steve Levinson | 6/30/04 12:47 p.m. | |
Re: SDL | Forrest of B.org | 6/30/04 1:24 p.m. | |
Re: SDL | Andrew Nagy | 6/30/04 6:16 p.m. |
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