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MML help needed | ||
Posted By: Forrest of B.org | Date: 6/24/04 3:08 p.m. | |
One really annoying bug in my MML is the liquid texture redirection code. In my texture sets, all media textures are in the 10th bitmap (bitmap 9, counting from 0). This is the code that I have right now, proper tag brackets (lessthan-greaterthan) replaced with square brackets so it renders on the forums: [!-- Media Texture Placement --] [liquids> [liquid index="00" coll="17" frame="09"/] [liquid index="01" coll="18" frame="09"/] [liquid index="02" coll="19" frame="09"/] [liquid index="03" coll="20" frame="09"/] [liquid index="04" coll="21" frame="09"/] [/liquids] What happens in-game is that the liquid surface is not rendered at all if transparent liquids are turned on, and nothing but an ugly smear surface renders if transparent liquids are off. Any ideas what I'm doing wrong? Also: < test > Hmm it works here, wonder why it won't work up there... |
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Replies: |
MML help needed | Forrest of B.org | 6/24/04 3:08 p.m. | |
Re: MML help needed | goran | 6/24/04 3:59 p.m. | |
Re: MML help needed | Forrest of B.org | 6/24/04 5:38 p.m. | |
Re: MML help needed | Speaker-To-Animals | 6/26/04 8:40 p.m. |
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