: First of all, I can't remember, but there may not be any 16-bit sounds in
: Rubicon, so try unchecking the 16-bit sound preference (IMO, Bungie should
: have set it up so that 8-bit sounds are automatically substituted when the
: 16-bit versions are absent, but there's no reason we can't do that in AO).
Good point; I'll add it to the list of bugs.
I've added the tutorial level support from the Rubicon X patch. I haven't touched the OpenGL code yet, because I don't understand it clearly, and the people who do (Woody Zenfell and Loren Petrich) have been busy with other things.