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Re: rofl | ||
Posted By: Mark Levin | Date: 2/7/04 9:05 p.m. | |
In Response To: Re: rofl (Little Kago) : since it's so hard to actually come across this bug in the first place (first
Yeah... There are very, very few invincibility powerups in all 3 games put together, and none of them are on vacuum levels or near large bodies of liquid. (Incidentally, it's also possible to drown under lava if you somehow live long enough; it drains oxygen as well as health.) : is the run key double-tap doubling for the action key thing a bug or a
Arguments could be made both ways... Some players appreciate not having to reach for their action key, some are more likely to accidentally close a door on their face. I think Aleph still does it. : and did A1 fix that royal effing pain the ass bug where rockets and grenades
No idea there either. |
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Replies: |
Evil Volunteers: Code 42 | Steve Levinson | 2/5/04 2:41 p.m. | |
Re: Evil Volunteers: Code 42 | Mark Levin | 2/5/04 5:03 p.m. | |
Re: Evil Volunteers: Code 42 | Mark Levin | 2/5/04 5:10 p.m. | |
Vacuum Levels | Steve Levinson | 2/6/04 5:36 a.m. | |
Re: Vacuum Levels | Dr. John Sumner | 2/6/04 6:58 a.m. | |
Re: Vacuum Levels | Steve Levinson | 2/6/04 7:32 a.m. | |
Re: Vacuum Levels | Dr. John Sumner | 2/6/04 7:52 a.m. | |
Re: Vacuum Levels | Mark Levin | 2/6/04 7:37 a.m. | |
Invincible Oxygen | Steve Levinson | 2/7/04 2:49 p.m. | |
rofl | Mark Levin | 2/7/04 3:56 p.m. | |
Re: rofl | Steve Levinson | 2/7/04 5:43 p.m. | |
Re: rofl | Little Kago | 2/7/04 6:53 p.m. | |
Re: rofl | Mark Levin | 2/7/04 9:05 p.m. | |
Re: rofl | Steve Levinson | 2/8/04 5:49 a.m. | |
Re: Vacuum Levels | Ben A. Potter | 2/6/04 2:22 p.m. | |
Re: Vacuum Levels | C Lund | 2/9/04 12:48 a.m. | |
Re: Evil Volunteers: Code 42 | Elliott | 2/5/04 6:22 p.m. | |
Re: Evil Volunteers: Code 42 | darakat | 2/10/04 2:38 p.m. |
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