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Re: Large MaraFF Update
Posted By: ErnieDate: 1/17/03 8:45 a.m.

In Response To: Re: Large MaraFF Update (Steve Levinson)

: One of the best examples of in-scenario music is Pfh'Joueur, which uses mood
: music for ambient sounds at stategic locations in many of the levels. The
: effect is really cool.

Humm... I wonder if it would be worth it to have people customize a Rubicon Sound FIle with a Patch as well? It's an extreamly cool idea, but would the added download cost be worthwhile?
I know many in the Marathon community are still stuck without highspeed internet, or are in a location where its too expensive/non-existant (i.e: Scifiteki among others).

Humm. Any suggustions?
-Ernie

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Replies:

Large MaraFF UpdateErnie 1/12/03 5:09 p.m.
     Re: Large MaraFF Updategoran 1/12/03 10:05 p.m.
           Re: Large MaraFF UpdateJohannes Gunnar 1/13/03 6:10 a.m.
                 Re: Large MaraFF UpdateErnie 1/15/03 9:23 a.m.
                       Re: Large MaraFF UpdateSteve Levinson 1/15/03 12:31 p.m.
                             Re: Large MaraFF UpdateErnie 1/17/03 8:45 a.m.
                                   Re: Large MaraFF UpdateJohannes Gunnar 1/19/03 3:13 a.m.



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