/-/S'pht-Translator-Active/-/


Re: It's longer than a Marathon
Posted By: ehytoDate: 12/29/23 2:59 a.m.

In Response To: Re: It's longer than a Marathon (VikingBoyBilly)

: It uses weland code to load levels? That means you can make these maps in
: weland, with overlapping vertexes and bridges?

I'm still working on texture coordinates and lighting.

I want to add platforms inside polygons.

The portal rendering in Ultra Marathon removes limits.

Any surface can theoretically connect using polygon portals.

A polygon is limited to 20 lines and you can make two polygons with one floor and one ceiling at the same height, you can connect them if they are the same shape.

I think if you make a polygon inside another polygon then the internal polygon surfaces get flipped and it is part of that polygon.

I've thought about polygon platforms that move to other polygons horizontally.

I can have slopes if the polyhedron is convex.

The extra features have yet to be implemented, but you can load any level.

The plan is you can make it in Weland and it builds the level.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

It's longer than a Marathonehyto 12/28/23 4:07 a.m.
     Re: It's longer than a MarathonVikingBoyBilly 12/28/23 11:08 a.m.
           Re: It's longer than a Marathonehyto 12/29/23 2:59 a.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.