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Classic Marathon enhanced?
Posted By: ehytoDate: 6/27/23 5:45 a.m.

I gave up hope for a classic Marathon remake, so now I'm looking for new technology to program something that removes the current limits.

I've found 2D and 3D portal rendering.

2D: Aleph One uses lines in view cones to clip lines in polygons.

3D: Doom 3 uses mathematical planes in frustums to clip polygons.

Theoretical: Can I use portal rendering as a acceleration structure in ray tracing?

Still experimenting with that Doom 3 polygon clipping to add 5D space to it and I'm still researching ray tracing.

Will the new Marathon game have 5D space?

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Classic Marathon enhanced?ehyto 6/27/23 5:45 a.m.
     Re: Classic Marathon enhanced?Document 6/27/23 5:22 p.m.

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