|Marathon R continued|
|Posted By: Lion O Cyborg||Date: 8/5/16 7:07 a.m.|
Not too many broken terms up to FIREx5.
It's still a bit hard and the terminals for Blaspheme Quarantine are mixed up. I do like the mist effect in the storage bay where Durandal gives his little speech and song.
BOB-BQ can also be beaten without killing the pfhor but the message appears to be the fail one instead of the success one like with the Rose. I don't know if it's locked at that or if both of them are success until enough die as the Rose seemed to be locked at success. (no complaint there because I hate the "Escort" missions in all M1 flavours)
Shake Before Using has some nice conduits and pumps at the start, plus some screens, a drinking fountain and mirror, the dark bridge room is well lit and some lasers at the end where the second pistons were.
I like the coolant nexus in the trap lift room and the boiling coolant replacing the lava.
FIREx5 I haven't gone all the way through because I love looking at the lava here.
It is a proper liquid like in M1A1, there are flames from burning gas in the surface and it doesn't have to move all the time. It is, a little picky about when it will burn you in some pools for both you and the pfhor but I'm glad it isn't a hotplate in the Unreal engine.
I still don't yet know what other problems lie ahead but I'd say this mod is like Doom 3: it is good in its own right with a few problems here and there and the lighting is as dark as a Quake level set in the PID pyramid.
Other than that, my opinion so far is very good effort.
|Marathon R continued||Lion O Cyborg||8/5/16 7:07 a.m.|
|Re: Marathon R continued *LINK*||Tycho||8/9/16 5:55 p.m.|
|Re: Marathon R continued||Lion O Cyborg||8/10/16 10:16 a.m.|
|Re: Marathon R continued||Tycho||8/10/16 6:19 p.m.|
|Re: Marathon R continued||Lion O Cyborg||8/11/16 6:42 a.m.|
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