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Re: PID, Marathon in Ars Technica's history of FPS
Posted By: Lion O CyborgDate: 2/15/16 7:24 a.m.

In Response To: PID, Marathon in Ars Technica's history of FPS *LINK* (Hopper)

: Ars Technica traces the origin of the first-person shooter back to 1973, and
: touches on dozens of games' contributions to the genre up to the present
: day. There are screenshots and mentions of more obscure titles in addition
: to all the obvious suspects. If you're an FPS fan, a lot of the article
: will be old hat, but you'll probably see something you'll want to learn
: more about.

: The author is a Mac gamer from back in the day, and Pathways and Marathon get
: a couple paragraphs each. The article even links to the Story page to
: illustrate the lure of Marathon's cryptic terminals.

Omega Props. I think Ultima 1 sort of counts as two of the weapons are a phaser and a blaster rifle, all dungeons were an early wireframe first-person and you went into dungeons a lot.

He also leaves out Eternam for DOS in 1992.



This game is a graphic adventure game mostly in third person for most areas, but the game overworld is a first-person exploration game with minor shooting elements. Sort of like a mix and match of Commander Keen, but as an adventure game and not a platformer.




This link is to a review of Eternam to show you what it is all about.
http://www.accursedfarms.com/movies/rgd/eternam/

Still, it's a great post. Makes me want a Marathon 4 and Anniversary to go with Aleph One Marathon, PID, Brutal Doom, Doom 3 BFG and Doom 4 all the more.

Maybe also Epic could finally release an actual Unreal game based on the original instead of the tedious, overdone Team Fortress Classic clones it has been making in the franchise.

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Replies:

PID, Marathon in Ars Technica's history of FPS *LINK*Hopper 2/14/16 7:02 a.m.
     Re: PID, Marathon in Ars Technica's history of FPSLion O Cyborg 2/15/16 7:24 a.m.
           Re: PID, Marathon in Ars Technica's history of FPSLion O Cyborg 2/15/16 7:31 a.m.

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