|Re: Hello my name is John Romero...|
|Posted By: Martin||Date: 3/12/15 11:46 a.m.|
In Response To: Hello my name is John Romero... *LINK* (Narcogen)
Woohoo. I dub myself "triggerer of coincidences". That was a lot of fun, as ever. The network issues at the end especially, and funk seemingly just exploding like a PiD Nightmare. I kept thinking you guys need to play Mevo and the Grooveriders, to restore funk to the universe :D. It is an awesome rhythm game, only a shame the developers lost interest. Any excuse to mention it!
That terminal that shows where the circuits are, yeah I fully get why you were looking for them on the outside ... but interesting also to see that you -can- hit them from outside the coolant. Agreed on the looks of the ship - even better than Durandal's psychedelic phase in M2!
You missed a few bits simply because they were so missable, but not too much dallying in general, just some sense-of-directionally-challenged times :). Also, klaxxon fun, and I loved how they felt the need to be manual klaxxons over your reading later on.
I think that might be the last time Blackstar refers to the Earth levels as relaxing ... but we'll see ;). They are definitely pretty though. You should probably familiarise yourself with the spoiler guide at nardo.bungie.org before too long - definitely before Theater of Pain. How far in are you guys now?
Oh, and yeah, it certainly isn't Destiny. Are you guys still playing that? I ditched before the expansion; had got my warlock to 30. I just found that Bungie's methodology for "hard" was not very interesting, and I was too prone to dying for it lol.
|Hello my name is John Romero... *LINK*||Narcogen||3/12/15 3:52 a.m.|
|Re: Hello my name is John Romero...||VikingBoyBilly||3/12/15 5:12 a.m.|
|Re: Hello my name is John Romero...||Martin||3/12/15 11:46 a.m.|
|Re: Hello my name is John Romero...||Narcogen||3/13/15 4:52 p.m.|
|Re: Hello my name is John Romero...||Dispatcher||3/13/15 3:33 p.m.|
|Re: Hello my name is John Romero...||PerseusSpartacus||3/14/15 9:01 p.m.|
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