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Re: Tour of Duty: Strange Aeons | ||
Posted By: Durandal_1707 | Date: 12/26/14 12:53 a.m. | |
In Response To: Re: Tour of Duty: Strange Aeons (Roland) : I think... it's a mistake. The symbol was designed to look like a merging of
: But since breaking the fourth wall is always so dissatisfying, I choose to
It's too obvious to be a mistake. The whole theme of the game is Destiny... the merger of Durandal and Thoth's icons forming the Jjaro icon is just another sign of the game's events having been predestined from the start. The player, who is Destiny, is the one who brings it about.
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Replies: |
Tour of Duty: Strange Aeons | Martin | 12/11/14 2:24 a.m. | |
Re: Tour of Duty: Strange Aeons | VikingBoyBilly | 12/11/14 9:40 a.m. | |
Re: Tour of Duty: Strange Aeons | Hokuto | 12/13/14 2:44 p.m. | |
Re: Tour of Duty: Strange Aeons | Durandal_1707 | 12/23/14 6:32 p.m. | |
Re: Tour of Duty: Strange Aeons | Roland | 12/23/14 11:08 p.m. | |
Re: Tour of Duty: Strange Aeons | Durandal_1707 | 12/26/14 12:53 a.m. | |
Re: Tour of Duty: Strange Aeons | Roland | 12/26/14 1:58 p.m. | |
Re: Tour of Duty: Strange Aeons | VikingBoyBilly | 12/24/14 4:09 a.m. | |
Re: Tour of Duty: Strange Aeons | Godot | 12/24/14 4:12 a.m. | |
Re: Tour of Duty: Strange Aeons | VikingBoyBilly | 12/24/14 5:50 a.m. | |
Re: Tour of Duty: Strange Aeons | Godot | 12/24/14 7:51 a.m. | |
Re: Tour of Duty: Strange Aeons | Martin | 12/24/14 8:39 a.m. | |
Re: Tour of Duty: Strange Aeons | Roland | 12/24/14 12:42 p.m. | |
Re: Tour of Duty: Strange Aeons | Martin | 12/24/14 12:50 p.m. | |
Re: Tour of Duty: Strange Aeons | VikingBoyBilly | 12/24/14 5:12 p.m. | |
Re: Tour of Duty: Strange Aeons | Roland | 12/24/14 8:00 p.m. | |
Re: Tour of Duty: Strange Aeons | Martin | 12/24/14 8:37 p.m. | |
Re: Tour of Duty: Strange Aeons | Roland | 12/24/14 10:00 p.m. | |
Re: Tour of Duty: Strange Aeons | Durandal_1707 | 12/26/14 12:48 a.m. | |
Re: Tour of Duty: Strange Aeons | Roland | 12/26/14 1:58 p.m. | |
Re: Tour of Duty: Strange Aeons | Dispatcher | 12/30/14 6:44 a.m. |
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