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Re: Marathon EVIL level 5: Hackers
Posted By: DispatcherDate: 9/4/14 4:48 p.m.

In Response To: Re: Marathon EVIL level 5: Hackers (narcogen)

: Hmm. That may push that scenario further back on the list for me.

Ouch.

: Once the environment becomes something the player must traverse, but enemies
: do not, it makes it too clear in the mind of the player that they aren't
: playing against the on-screen enemies, but against the level designer.

: IMHO.

I don't recall TI being filled to the brim with the "step forward and get attacked by freshly beamed in Pfhor." Not to spoil things, I do remember one level where that occurred, but its not a memorable thing to me on other levels. I recall that several levels allow the player to explore and enjoy the level designers' hard work between firefights. I had more fun playing TI than any other scenario and I hope that you will come to a similar conclusion after playing it.

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Pre-2004 Posts


Replies:

Marathon EVIL level 5: Hackers *LINK*narcogen 9/2/14 6:28 a.m.
     Re: Marathon EVIL level 5: HackersPerseusSpartacus 9/2/14 10:41 a.m.
     Re: Marathon EVIL level 5: HackersMartin 9/2/14 6:07 p.m.
           Re: Marathon EVIL level 5: HackersPerseusSpartacus 9/2/14 9:13 p.m.
                 Re: Marathon EVIL level 5: Hackersnarcogen 9/4/14 6:32 a.m.
                       Re: Marathon EVIL level 5: HackersPerseusSpartacus 9/4/14 10:09 a.m.
           Re: Marathon EVIL level 5: Hackersnarcogen 9/4/14 6:21 a.m.
                 Re: Marathon EVIL level 5: HackersDispatcher 9/4/14 4:48 p.m.
                       Re: Marathon EVIL level 5: HackersMartin 9/4/14 5:38 p.m.

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Pre-2004 Posts


 

 

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