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Re: Aye Aye, MacGyver Secure
Posted By: NarcogenDate: 8/5/14 4:13 p.m.

In Response To: Re: Aye Aye, MacGyver Secure (Martin)

: Crazy that those levels are clever enough to stump even your coop scripts -
: how could they know :)?

Hehe :)

It may be coincidence-- just network problems and nothing to do with the script. Or I may have messed something up editing the map file to allow the coop start.

Of course the basic problem is, it's hard-- we were playing Infinity on Normal, and this is a Vidmaster level on TC, so it's a bloodbath, where a normal play through would have no deaths because that triggers a restart.

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Pre-2004 Posts

Replies:

Aye Aye, MacGyver SecureNarcogen 8/4/14 4:31 p.m.
     Re: Aye Aye, MacGyver SecureCody Miller 8/4/14 4:36 p.m.
     Re: Aye Aye, MacGyver SecureCody Miller 8/4/14 4:37 p.m.
           Re: Aye Aye, MacGyver SecureNarcogen 8/5/14 4:27 a.m.
     Re: Aye Aye, MacGyver SecureMartin 8/4/14 9:05 p.m.
           Re: Aye Aye, MacGyver SecureNarcogen 8/5/14 4:30 a.m.
                 Re: Aye Aye, MacGyver SecureMartin 8/5/14 1:17 p.m.
                       Re: Aye Aye, MacGyver SecureNarcogen 8/5/14 4:13 p.m.
                             Re: Aye Aye, MacGyver SecureMartin 8/5/14 6:13 p.m.
                                   Re: Aye Aye, MacGyver SecureNarcogen 8/5/14 10:53 p.m.

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Pre-2004 Posts

 

 

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