|having previously experienced something...|
|Posted By: yaco||Date: 4/1/14 2:52 p.m.|
the Déjà Vu page only mentions "There are many scenes of déjà vu in Marathon Infinity. Not least the three Electric Sheep levels. Get caught in the loop and you start out over again." and then shows a comment about Star Trek TNG (which sounds curiously similar to the movie "Groundhog Day").
considering all of us keep repeating jokes about remembering something, as if it were from an old dream..., i'm sure we can do a lot better than that.
so i went on a quest to find déjà vus, fuzzy memories, suspicious connections and the like. some of these may be a bit of a stretch, but i thought it better to write them down and let them be dissected :)
haven't even played the first level and we're already in déjà vu land. i've never seen any discussion about this either... what exactly could we be remembering? we're about to open the door to a new adventure, maybe this is reminds our reincarnated soul or resurrected body about a pyramid in the Yucatan peninsula?
if you managed to get to the Gheritt White term, this other one certainly produces a strong sensation of déjà vu. even if the character's gender is wrong, the themes are very similar if not the same, connecting an in-game garbled text term with a seemingly out-of-universe secret term story.
you read the term fast, get the nagging sensation that something in there reminds you of something you've read before, check again. wait, my sysadmin is from Thermopylae!? but that was more than three hundred years ago... i couldn't have been there, could i??? (i always read this message as coming from the SO's own suit or cyberimplants, an internal error reply to his failed attempt to contact Leela).
lots of déjà vu situations during the 'normal' levels in Infinity, since we're reliving overlapping timelines. Toth's activation, 'killing' Durandal, the dam, etc. then we have the Electric Sheep levels, all the same but all different. then the dream levels, all different but with continuing stories. and then the three fragmentary versions of Aye Mak Sicur, parts of the same giant map we will see finally (and for the pfhorth time!) in the last level of the game.
most of the Toth-style terminals in Mi sound recursive to me, saying almost the same thing over and over, always in a different way.
i think i started to sense something was odd when i saw the "Rage" chapter screen during my first play of Infinity. checked the Story page and yes, as lots have pointed out the three main sections of Infinity are named with synonyms of the three stages of Rampancy from Marathon. i do like the idea of being a rampant cyber warrior!
almost the definition of déjà vu
find the food, push the button, hit the treadmill, find the food, push the button...
ok this one seems more like a recurring nightmare.
here is Tycho spelling it out for us. we're the déjà vu masters. but how does he know?
yep this is the mother of all déjà vus. getting killed and trying again, and again, and again. same narrow corridor, same crushing platform, same lonely loon singing far away, but it's never exactly the same, until we achieve one more small victory and teleport out... to find ourselves again in the same situation a couple of months or years later... ~*addic7ed&&&%
|having previously experienced something...||yaco||4/1/14 2:52 p.m.|
|Re: déjà vu||yaco||4/1/14 9:59 p.m.|
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