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Re: ToD terminal query - remind me
Posted By: GodotDate: 1/16/14 2:46 a.m.

In Response To: Re: ToD terminal query - remind me (Martin)

: What was missing was exploration through a door in the watery area - not even
: a hidden door, just a very very tall one. It suddenly hit me while looking
: at PS's map , wherein a narrow corridor appeared connected to that area.

: Quite an interesting corridor too - it links several of the large water
: pools, including inaccessible ones, and would provide quite a shortcut if
: we really wanted to go between them. And clearly, that terminal is also in
: there, though not marked on PS's map (yet) or the spoiler guide. I know I
: have been up there before, because I remember that corridor ending in
: shotgun ammo, and being sad years ago that I could not quite access the
: Confound Delivery areas of the level. But it may actually be the case that
: I have not been there since the demo days, how strange.

Aye, welcome to the 1st of the large convoluted maze-like Infinity levels complete with broken or unimplemented features, missing terminals and oddities like dead Bob sprites. Is Durandal already here?

Looking forward to the write up of this level. ;)

Cheers
Hamish

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Replies:

ToD terminal query - remind meMartin 1/15/14 4:05 p.m.
     Re: ToD terminal query - remind meMartin 1/15/14 7:05 p.m.
           Re: ToD terminal query - remind meGodot 1/16/14 2:46 a.m.
                 Re: ToD terminal query - remind meMartin 1/16/14 11:42 a.m.

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