|Re: Tour of Duty - We're Everywhere|
|Posted By: PerseusSpartacus||Date: 8/18/13 6:59 p.m.|
In Response To: Re: Tour of Duty - We're Everywhere (Martin)
: Nice writeup, but I think we might have to implement a "must have played
I have, actually, though I'm pretty certain did it with Cheats.lua to make things simpler. :P
: Having said that, your description of the big secret was all in order. Not
Yay! My guesswork actually paid off!
: The main thing I'm confused about us where all the compilers went in your
Well, on Normal or lower, all but one or two of the Compilers at the start are dead by the time I enter the sewage river. However, I think the 'one or two' may actually be ones that teleport in later. Of course, on Total Carnage, I'm sure it's all a very different experience.
: Similarly there are compilers in the PB room, and all the enemies there
Interesting. A bit like behavior I've seen in Halo, though that's generally a bit more complicated and less inexplicable.
: One can also approach this level starting west in the river, hmmm. Quite a
Aye. Any speedrunner (and probably also a lot of Vidmasters) will invariably go west for this level.
|Tour of Duty - We're Everywhere||PerseusSpartacus||8/18/13 4:58 p.m.|
|Re: Tour of Duty - We're Everywhere||Martin||8/18/13 5:49 p.m.|
|Re: Tour of Duty - We're Everywhere||PerseusSpartacus||8/18/13 6:59 p.m.|
|Re: Tour of Duty - We're Everywhere||PerseusSpartacus||8/18/13 8:47 p.m.|
|Re: Tour of Duty - We're Everywhere||Hokuto||8/19/13 1:08 a.m.|
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