Beta 2 test: Neither High nor Low
Posted By: GodotDate: 7/17/13 10:59 a.m.

Described in the Marathon resource fork as a Huge Supply Center. According to Greg it was inspired by a scene in Star Wars.

Things to look out for. The inactive switch that isn't. The secret 3X recharger that works behind a wall. The exterior view that works one way but not the other. And firing rockets at the alien ship. But do they hit? I like to think so. Pay back time beckons.

Whether you take the high way or the low way the level plays out like the original, flaws and all. :)


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