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Re: Tour of Duty - The Rose *LONG*
Posted By: GodotDate: 6/3/13 9:56 a.m.

In Response To: Re: Tour of Duty - The Rose *LONG* (PerseusSpartacus)

: Now I understand. That area is surrounded by platforms, all with the 'Secret'
: tag turned on. Nevertheless, the easy way to create that terminal picture
: is just to remove the polygons those platforms are attached to on the
: outside and place a Player start inside that area, open the auto-map, take
: a screenshot, and then fix it back up. Not sure if that makes sense for
: the original M1, but it makes sense for Aleph One at the very least.

M1 terminal maps are displayed in real time, not pics as in M2.. So the only way to display that specific section of Habe Quiddam was to use platforms as you found it. Jason even went to the trouble of creating a window out of a platform to achieve the effect.

Cheers
Hamish

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Pre-2004 Posts

Replies:

Tour of Duty - The Rose *LONG*PerseusSpartacus 6/1/13 10:54 a.m.
     Re: Tour of Duty - The Rose *LONG*Hopper 6/1/13 12:25 p.m.
           Re: Tour of Duty - The Rose *LONG*Godot 6/1/13 1:15 p.m.
                 Re: Tour of Duty - The Rose *LONG*PerseusSpartacus 6/1/13 3:35 p.m.
                       Re: Tour of Duty - The Rose *LONG*Godot 6/2/13 11:21 p.m.
                             Re: Tour of Duty - The Rose *LONG*PerseusSpartacus 6/3/13 9:28 a.m.
                                   Re: Tour of Duty - The Rose *LONG*Godot 6/3/13 9:56 a.m.
                                         Re: Tour of Duty - The Rose *LONG*PerseusSpartacus 6/3/13 7:41 p.m.
                                               Re: Tour of Duty - The Rose *LONG*Bob-B-Q 6/4/13 6:39 a.m.
     Re: Tour of Duty - The Rose *LONG*PerseusSpartacus 6/3/13 11:15 p.m.
           Re: Tour of Duty - The Rose *LONG*PerseusSpartacus 6/4/13 9:58 p.m.
     Re: Tour of Duty - The Rose *LONG*Jabberwok 6/4/13 8:31 a.m.
           Re: Tour of Duty - The Rose *LONG*Godot 6/4/13 8:49 a.m.

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Pre-2004 Posts

 

 

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