|Posted By: Mark Levin||Date: 5/6/13 9:06 a.m.|
In Response To: Re: FUUUUUUUUU (ukimalefu)
: Uhm... I think it was a MP41 magazine. But other things make the game crash
Hmm. There is a patch in review right now that fixes a number of inventory issues; this may be one of them as I haven't been able to reproduce it.
: Oh, and one more thing I had a browser open at the same time, so less RAM
: I have an old Mac mini: OS X 10.6.8, Core 2 Duo 2.0 Ghz, 2 GB RAM, GMA 950.
: Still, I'm enjoy the game.
The game is capped at 30fps, since that's what the original gameplay code runs at. I did try allowing it to run at 60, but the player and camera movement became so unnaturally smooth that it actually made me uncomfortable to play it and I didn't want a repeat of what happened with Marathon for Xbox.
That said, the GMA 950 is really not that good a chip, especially if you've enlarged the world view to maximum size. There's more going on in the graphics than appears at first glance- there are several passes involved in the screen flash and teleporter effects.
|FUUUUUUUUU||ukimalefu||5/6/13 6:44 a.m.|
|Re: FUUUUUUUUU||Mark Levin||5/6/13 7:05 a.m.|
|Re: FUUUUUUUUU||ukimalefu||5/6/13 8:29 a.m.|
|Re: FUUUUUUUUU||Mark Levin||5/6/13 9:06 a.m.|
|Re: FUUUUUUUUU||ukimalefu||5/6/13 10:50 a.m.|
|Re: FUUUUUUUUU *LINK*||Narcogen||5/24/13 12:39 a.m.|
|Re: FUUUUUUUUU||Bo Lindbergh||5/6/13 7:46 p.m.|
|Re: FUUUUUUUUU||Mark Levin||5/6/13 8:35 p.m.|
|Re: FUUUUUUUUU||Bo Lindbergh||5/7/13 4:42 a.m.|
|Re: FUUUUUUUUU||Mark Levin||5/7/13 8:50 a.m.|
|Re: FUUUUUUUUU||Bo Lindbergh||5/7/13 10:05 a.m.|
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