/-/S'pht-Translator-Active/-/


Re: Creating Colored Fog
Posted By: treellamaDate: 7/17/12 3:57 a.m.

In Response To: Re: Creating Colored Fog (Hopper)

: Fog color is set on a level-by-level basis, using MML embedded in the map.
: Look at the M1A1 map for examples: split the map using Atque, and check
: out the Resources/TEXT folder. The "0128.txt" file has the main
: MML, and the fog is set in the included separate files. (You don't have to
: break it up like the M1A1 folks did, you can directly add the fog code
: inside the main script.)

I think you have to break it up if you use a TEXT resource.

Easier: for any MML that doesn't refer to external resources, like fog, Atque will embed any files ending with .mml if you put them in the folder containing the .sceA when you merge.

http://sourceforge.net/apps/mediawiki/igniferroque/index.php?title=Atque_Manual

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

Creating Colored FogPerseusSpartacus 7/16/12 8:21 p.m.
     Re: Creating Colored FogHopper 7/16/12 8:33 p.m.
           Re: Creating Colored FogPerseusSpartacus 7/16/12 8:48 p.m.
           Re: Creating Colored Fogtreellama 7/17/12 3:57 a.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.