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Re: Marathon A1 Changes?
Posted By: JabberwokDate: 6/18/12 6:17 a.m.

In Response To: Re: Marathon A1 Changes? (Hopper)

: By bringing those superficial elements in line with modern gaming, it's
: easier to look past its heritage and judge Marathon by modern standards,
: to see what still works in its game design: the atmosphere, the pacing,
: the over-the-top weapons and physics. I hope Aleph One's eye candy entices
: a future game designer to check out Marathon long enough to learn its
: lessons, and carry them into the next generation of games. Meaningful
: immortality isn't about stasis, it's about leaving a legacy.

Yeah, I've personally liked the upgrades that A1 has implemented in the past. I just wasn't a fan of the XBLA weapons and units. They seemed to have less personality somehow, but maybe they were just too much of a change for me. Glad that's optional.

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Pre-2004 Posts

Replies:

Marathon A1 Changes?Queen_Ultima 6/15/12 2:01 p.m.
     Re: Marathon A1 Changes?Godot 6/15/12 2:51 p.m.
           Re: Marathon A1 Changes?Jabberwok 6/16/12 10:55 p.m.
                 Re: Marathon A1 Changes?Hopper 6/17/12 3:34 p.m.
                       Re: Marathon A1 Changes?Jabberwok 6/18/12 6:17 a.m.
                             Re: Marathon A1 Changes?Hopper 6/18/12 2:57 p.m.
                 Re: Marathon A1 Changes?Godot 6/18/12 9:33 a.m.

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Pre-2004 Posts

 

 

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