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Re: Marathon Platform Definitions
Posted By: HopperDate: 7/14/11 2:10 p.m.

In Response To: Re: Marathon Platform Definitions (treellama)

: Well. I hacked Aleph One to load merged Marathon maps, and to render walls
: from the original shapes. Now, when I get to the door past the save term
: in Arrival, I tab the door, and nothing happens. So, something isn't
: lining up right from the beginning.

Ah, gotcha! In that case, my reading did help: in new_platform(), you'll have to add in the _platform_is_door flag when the type is 0 or 3.

For the default issue I mentioned, you can set a breakpoint in scan_and_add_platforms(), at the "polygon->permutation= 1" line, to see if M1 maps hit that case. If they don't, that will make our lives a little easier, but what are the odds of that happening?

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Pre-2004 Posts

Replies:

Marathon Platform Definitionstreellama 7/14/11 3:53 a.m.
     Re: Marathon Platform DefinitionsHippieman 7/14/11 6:12 a.m.
           Re: Marathon Platform Definitionstreellama 7/14/11 6:17 a.m.
     Re: Marathon Platform DefinitionsHopper 7/14/11 10:53 a.m.
           Re: Marathon Platform DefinitionsHopper 7/14/11 11:24 a.m.
                 Re: Marathon Platform Definitionstreellama 7/14/11 12:02 p.m.
                       Re: Marathon Platform DefinitionsHopper 7/14/11 2:10 p.m.
                             Re: Marathon Platform Definitionstreellama 7/15/11 3:49 a.m.
           Re: Marathon Platform DefinitionsGodot 7/14/11 1:45 p.m.
                 Re: Marathon Platform Definitions *LINK*Hopper 7/14/11 1:59 p.m.
                 Re: Marathon Platform Definitionstreellama 7/15/11 3:39 a.m.

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Pre-2004 Posts

 

 

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