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Re: Rapture QT2.0 using AMP
Posted By: Craig HardgroveDate: 7/14/11 9:29 a.m.

In Response To: Rapture QT2.0 using AMP (Godot)

: Ok I've done this one so many times now but each time I get these odd (to me)
: notes. The first is around 14 seconds. It doesn't happen in the QT2.5
: version. They sound like genuine keys but just off. Anyway take a listen
: and perhaps you can offer some advice. Thanks.

I remember those notes from the original game so my money is that they are supposed to be there. I remember because I actually like them in the song... sortof makes you go, "wut?" for a second and then that bass line comes in fully and you're all like, "ohhh" :)

There is, however, the continuing issue of the songs not starting on the proper note. Since it seems to be recurring in multiple tracks it seems like probably a software issue. I wish I could help with this but I don't even have a Mac that can run OS 9 anymore.

--Craig

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Rapture QT2.0 using AMPGodot 7/14/11 7:29 a.m.
     Re: Rapture QT2.0 using AMPCraig Hardgrove 7/14/11 9:29 a.m.

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