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Re: M1 music in relation to the plot?
Posted By: Vid BoiDate: 6/14/11 7:26 a.m.

In Response To: Re: M1 music in relation to the plot? (ukimalefu)

: Maybe the music wasn't on any speakers. Maybe the 10th Military Mjolnir had
: an iPod and the music is on his headphones, and that's why you hear the
: music everywhere.

Considering that the music is heard even in a vacuum, this seems like a reasonable explanation. And why wouldn't he be listening to music on his portable music player of tomorrow? I mean we're talking about the very first game here: Vic is a guy who, I don't care how extensive his previous combat experience is, very suddenly gets thrust into the middle of a tangled web of interspecies space-alien slaughter where he stands single-handed against entire armadas of a highly aggressive conglomerate of giant bugs, mechanically enslaved cyborgs and psychotic planet-sized accidental consciousnesses, while he is ALL ALONE, trapped in what is basically a GHOST SHIP pretty much filled with TANGIBLE DARKNESS EVERYWHERE, and all he does for the entirety of his stay there (apart from the occasional random mission to EVEN WORSE LOCATIONS outside the Marathon) is run around the winding hallways in confusion and/or terror shooting the sh** out of anything that moves because in 99 cases out of 100 it's something that wants to kill him, and which he can fortunately see on his motion sensor, rendering his hearing completely irrelevant even when NOT in vacuum.

Seriously who in this situation WOULDN'T comfort themselves with whatever 10-20 crappy classical space age tunes happened to come factory installed on the Mjolnir's built-in music player???

Obviously, in the second game none of this is the least bit fazing to him as he has already slowly begun transcending the entirety of existence and becoming Enlightened as Destiny, so by the first level of M2 he has no need for such material things as comfort music, opting instead to take some time to stop and listen to the sounds of life all around him, the music of the Universe. The higher resolution of the graphics in M2 is also CLEARLY a metaphorical representation of how Vic has begun to see the world more clearly, appreciating detail and color as he becomes a transcendentally integrated part of the universe, step by step.

I mean obviously.

(We're really starting to run out of unexplained mysteries in this trilogy, aren't we?)

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Pre-2004 Posts

Replies:

M1 music in relation to the plot?scratskinner 3/24/11 7:11 p.m.
     Re: M1 music in relation to the plot?Godot 3/24/11 11:51 p.m.
           Re: M1 music in relation to the plot?scratskinner 3/25/11 7:08 a.m.
     Re: M1 music in relation to the plot?ukimalefu 3/25/11 4:43 a.m.
           Re: M1 music in relation to the plot?scratskinner 3/25/11 6:09 a.m.
                 Re: M1 music in relation to the plot?Jabberwok 3/25/11 11:13 a.m.
                 Re: M1 music in relation to the plot?Godot 3/25/11 1:42 p.m.
           Re: M1 music in relation to the plot?Vid Boi 6/14/11 7:26 a.m.
                 Re: M1 music in relation to the plot? *LINK*Godot 6/14/11 9:03 a.m.
                       Re: M1 music in relation to the plot?Forrest of B.org 6/14/11 9:57 a.m.
                             Re: M1 music in relation to the plot?Bob-B-Q 6/15/11 6:19 a.m.
                                   Re: M1 music in relation to the plot?Godot 6/15/11 6:38 a.m.
                             Re: M1 music in relation to the plot?Vid Boi 6/15/11 7:20 a.m.
           Re: M1 music in relation to the plot?Craig Hardgrove 7/3/11 3:37 p.m.
                 Re: M1 music in relation to the plot?Godot 7/3/11 11:07 p.m.

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Pre-2004 Posts

 

 

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