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Re: Consider
Posted By: GodotDate: 2/16/11 6:36 a.m.

In Response To: Re: Consider (poenadare)

: Generally, I'm stumped. I could see DA numbering them just to reduce
: headaches. When I get a chance I'm going to sit down and read all the
: Dream terms in one go.

: I wondered if the Hanger 96 terms were a separate story, but Eat the Path
: (Terminal 2) makes it obvious.

: "I try to turn away. The hangar spins but nothing moves, and my view is
: the same. I look, but don't see any sanitation workers, for that matter, I
: haven't seen the guys in suits since they dissapeared from my
: hallway." (Refs @2.1 and 2.1)

Aye. I tend to regard the hangar 96 story as a branch in the main dream sequence of the knife and the men in suits etc. Once you take the branch you are doomed. Though not on Acme Station. Which makes me think that was an error.

The odd numbering of the dream level terminals reminds me of the Marathon terminals and the way that some terminals were moved around during development but retained their original numbering in the resource fork.

Cheers
Hamish

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Pre-2004 Posts

Replies:

Dream the Pathpoenadare 2/15/11 8:36 a.m.
     Re: Dream the PathGodot 2/15/11 9:03 a.m.
           Considerpoenadare 2/15/11 9:59 a.m.
                 Re: ConsiderGodot 2/15/11 11:05 a.m.
                 Re: ConsiderGodot 2/16/11 5:37 a.m.
                       Re: Considerpoenadare 2/16/11 6:06 a.m.
                             Re: ConsiderJabberwok 2/16/11 6:17 a.m.
                             Re: ConsiderGodot 2/16/11 6:36 a.m.
           Re: Dream the PathJabberwok 2/15/11 8:11 p.m.
                 Re: Dream the PathGodot 2/15/11 10:55 p.m.
                       Re: Dream the PathJabberwok 2/16/11 2:49 a.m.

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Pre-2004 Posts

 

 

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