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Re: Probably a quite simple Anvil/Landscape Textur
Posted By: $laveDate: 12/3/08 5:37 p.m.

In Response To: Re: Probably a quite simple Anvil/Landscape Textur (Robtot)

: I think there might be some crucial piece of knowledge I'm missing here :P,
: since each Landscape collection (say Landscape 1 Day) only has one image
: in it (or 2 if you count custom colors). Can you simple create another
: slot within that collection or am I going to have to get hot and heavy
: with Res Edit?

Within Anvil you can create extra bitmaps, using command B (or shape > create new bitmap), but you also need to create another sequence for that bitmap using Shape > create new sequence; each sequence can (iirc) hold up to 8 textures/landscapes by changing the number of frames/view for that sequence. I'm not entirely sure, but if I remember correctly you can also multiply that by up to 8 by changing the Number of Views, but I just create a new sequence once I reach 8.

Within the sequence, click on "view #1", then set each frame to its corresponding Bitmap Index to the right. Just remember when pasting a landscape into Anvil to have it rotated 90º clockwise beforehand.

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Pre-2004 Posts

Replies:

Probably a quite simple Anvil/Landscape Texture QRobtot 12/3/08 6:42 a.m.
     Re: Probably a quite simple Anvil/Landscape TexturForrest of B.org 12/3/08 12:07 p.m.
           Re: Probably a quite simple Anvil/Landscape Texturtreellama 12/3/08 12:13 p.m.
           Re: Probably a quite simple Anvil/Landscape TexturRobtot 12/3/08 4:07 p.m.
                 Re: Probably a quite simple Anvil/Landscape Textur$lave 12/3/08 5:37 p.m.
                       Re: Probably a quite simple Anvil/Landscape Texturtreellama 12/3/08 5:44 p.m.
                             Don't believe you need to add :( *NM*treellama 12/3/08 5:44 p.m.
                                   Re: Don't believe you need to add :(Forrest of B.org 12/4/08 12:18 a.m.
                       I've just discovered I'm an expert apparentlyRobtot 12/3/08 6:03 p.m.
                             Wait, no I'm not... *hangs head in shame*Robtot 12/3/08 6:19 p.m.
                                   Re: Wait, no I'm not... *hangs head in shame*Forrest of B.org 12/4/08 12:19 a.m.
                                         Re: Wait, no I'm not... *hangs head in shame*Robtot 12/4/08 12:42 a.m.

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