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Co-op Review
Posted By: KrzakzDate: 7/29/08 7:15 a.m.

Hey all,

My brother and I have been playing Marathon and all the TCs I could find for a couple of years now. We try to play them basically like Halo's campaign co-op, but not all of the TCs work that way. To the best of my understanding, all of the following work co-operatively:

Marathon
Durandal
Infinity
Evil
The Gray Incident

And these have something in them or another that prevents co-op campaign:

Red - those damn closing doors and the exploding wall glitch
Tempus Irae - some levels go missing when you select co-op
Resurrection - just not something the UT engine can do

I don't yet know whether you can play co-op all the way through with:

Eternal
Rubicon
Squadron

Have we got that right, or can somebody point out where I've made a mistake. Thanks everyone!

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Pre-2004 Posts


Replies:

Co-op ReviewKrzakz 7/29/08 7:15 a.m.
     Re: Co-op ReviewSnowCrash 7/29/08 2:05 p.m.
     Re: Co-op Reviewfusiongunrunner 7/29/08 6:03 p.m.
           Re: Co-op Review *LINK*screamingfool 7/30/08 2:53 p.m.
                 Re: Co-op ReviewJohannes Gunnar 7/30/08 9:00 p.m.
                       Re: Co-op Reviewtreellama 7/31/08 2:39 a.m.
                             Re: Co-op ReviewForrest of B.org 7/31/08 8:53 p.m.
                                   Re: Co-op Reviewtreellama 8/1/08 2:30 a.m.
                             lol *NM*Johannes Gunnar 8/1/08 3:02 p.m.

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Pre-2004 Posts


 

 

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