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Re: Not late at all
Posted By: Forrest of B.orgDate: 2/14/08 2:30 p.m.

In Response To: Re: Not late at all (rampancy)

: Well, I really think that you and your team deserve a healthy amount of
: praise for this. Eternal belongs with EVIL, RED, TI and Rubicon as the
: scenarios to have.

Yays! :-D

: So should I decompress the .zip file and replace the .sceA file I already
: have with this? Gotcha, thanks.

That's correct.

: With respect to the level design of CDB and HoF, what really struck me was
: how utilitarian the levels were, just like the original M1 levels.
: However, the reason why I was puzzled with the wide hallways in Heat of
: Fusion is that if this is a fairly neglected portion of the ship, you
: wouldn't expect a lot of travel in the hallways, so you wouldn't need to
: make them very large. I guess one possible explanation would be that the
: extra width would have been necessary when they were active, to transport
: heavy machinery and parts.

Heh, actually the "this is a neglected part of the ship" bit is kind of a vestige of the scenario's history... Heart of Fusion replaced an earlier level with the same overall function, but that level had been hacked up and repurposed and absolutely mutilated from what it originally had been (it started out a big lava-fooded and damages part of the ship, fighting Juggernauts similar to Try Again, and then turned into an extermination mission with some big empty hallways with smaller passages connecting them like Beware of Low-Flying Defense Drones, and then got the computer core added to it, and then got retextured from Lava to Sewage...). That line in the terminal was a sort of fourth-wall-breaking "sorry this level sucks" from me. It's no longer appropriate to Don's beautiful level, but I left it in there anyway.

: Well, think of it this way - it'll build hype and whet people's appetites for
: Omega (or whatever you choose to call it). It worked out well for Rubicon
: when they talked about Rubicon AO Full (eventually Rubicon X). And while a
: lot of people (esp. me) gave it up for dead, we ended up getting something
: truly special indeed. I'm sure this case will be no different. :)

Yeah, I guess that's a point. I just feel like I've been doing that so long... 2004 saw five releases of Eternal culminating in Eternal Mk V, with Eternal X promised "real soon now". Like, next month or two. A damn year and a half later, the first *alpha* of Eternal X was released, and 2006 and 2007 saw five of those altogether. Now we've have five Final Candidates thus far in 2008. (Yes, I know I skipped 'beta'). I feel kind of like I keep leading people on. But whatever; I've decided I'm going ahead with the Eternal X release next weekend (the 23rd or 24th), and then Eternal X Omega can come out whenever it's ready.

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Pre-2004 Posts

Replies:

Am I too late to comment on Eternal?rampancy 2/13/08 12:44 p.m.
     Not late at allForrest of B.org 2/13/08 7:39 p.m.
           Re: Not late at allrampancy 2/14/08 12:22 p.m.
                 Re: Not late at allForrest of B.org 2/14/08 2:30 p.m.
                       Re: Not late at allrampancy 2/15/08 7:14 p.m.

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Pre-2004 Posts

 

 

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