Unfortunately, I don't know if it's possible to support the G3. We have plans to convert our texture sets to DDS, which would make them load faster, but I don't think that will help with gameplay on a G3. Maybe, if AlephOne comes up with a software rendering version of the engine that supports texture replacement, we may be able to support G3 in the future.
: would be very glad to play it, but at this moment I only have an iMac g3 600
: Mhz, 16 VRam, and don't know if I would play it smooth.
: Isn't the a 128x128 texture res. with all the improvements of version
: 3.0(excluding the enhanced textures of course)