/-/S'pht-Translator-Active/-/


Re: EX-TERM-IN-ATE!
Posted By: RyokoTKDate: 9/17/06 12:57 p.m.

In Response To: Re: EX-TERM-IN-ATE! (Forrest of B.org)

: Wtf. Has it always been like that? Cause I could swear this level used to
: work before...

: The mission is to kill three Pfhor controller cyborgs, thus freeing their
: S'pht and Human cyborg slaves. The rest of the Pfhor on the ship don't
: need to be killed, and you're supposed to try to avoid killing the S'pht
: and Human cyborgs (not that it makes a difference gameplay-wise, but
: story-wise you wouldn't want to go out of your way to kill them since they
: will be allies as soon as the controller cyborgs are dead).

: Is there any way you can think of to make it function this way? (And I swear
: it used to, in an older version of this map...)

Position them under crushers, and have the switch that operates the crusher flagged as "Repair." Then change the objective to Repair from Exterminate. Problem solved.

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Pre-2004 Posts

Replies:

EX-TERM-IN-ATE!Forrest of B.org 9/16/06 11:07 p.m.
     Re: EX-TERM-IN-ATE!C Lund 9/16/06 11:46 p.m.
           Re: EX-TERM-IN-ATE!Forrest of B.org 9/17/06 3:46 a.m.
     Re: EX-TERM-IN-ATE!treellama 9/17/06 4:25 a.m.
           Re: EX-TERM-IN-ATE!Forrest of B.org 9/17/06 12:50 p.m.
                 Re: EX-TERM-IN-ATE!RyokoTK 9/17/06 12:57 p.m.
                       Re: EX-TERM-IN-ATE!Forrest of B.org 9/17/06 3:21 p.m.
                             Re: EX-TERM-IN-ATE!kyjel 9/17/06 7:58 p.m.
                                   Re: EX-TERM-IN-ATE!goran 9/22/06 6:34 a.m.
                                         Re: EX-TERM-IN-ATE!Forrest of B.org 9/24/06 8:07 p.m.
                                               Re: EX-TERM-IN-ATE!goran 9/25/06 12:11 a.m.
                 Re: EX-TERM-IN-ATE!treellama 9/17/06 1:08 p.m.
                       Re: EX-TERM-IN-ATE!Forrest of B.org 9/17/06 3:18 p.m.

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Pre-2004 Posts

 

 

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